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I’ve been using a similar setup for thermal management, and solid fan control really makes a difference during long print sessions. When you’re running complex jobs in Orca Slicer, especially with higher speeds or PETG, keeping airflow balanced helps prevent heat creep and inconsistent extrusion. What helped me was pairing smart fan curves with proper slicer calibration, particularly temperature and cooling adjustments. If anyone’s tweaking profiles for better stability, I shared some practical setup notes here: https://orcaslicer.pro/  might give a few ideas for optimizing prints alongside your fan control setup.

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PC-Games Forum / Re: big fish games manager
« am: Heute um 08:01:58 »
When people mention a big fish games manager, it usually comes down to how progression systems and in-game purchases are structured. A lot of action titles rely heavily on grinding to unlock weapons or remove ads, which can slow down the experience. Some players prefer exploring alternative builds or unlocked content to understand combat mechanics more deeply. I came across a detailed breakdown here https://getshadowfight2apk.com/ it explains features, requirements, and how progression changes with unlimited resources. Helpful read if you’re analyzing monetization and player retention in action games.

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